Does this planner calculate an exact jump distance?
No. Exact formulas, upgrade values, and area thresholds have not been verified. The sliders are self-ratings used to organize route advice, not in-game numbers.
Use this data lab to separate what the current official experience confirms from fields still waiting for a readable, attributable in-game capture. Coverage counts describe this wiki's data, not your character progress.
Practice the verified loop first: lift a weight, build Jump Strength, charge with your platform control, launch, earn Cash, and inspect the upgrade options shown in your current server.
Use this data lab to separate what the current official experience confirms from fields still waiting for a readable, attributable in-game capture. Coverage counts describe this wiki's data, not your character progress.
The official description establishes the direction of weight progression. It does not publish a complete roster, purchase curve, or training values.
| Reference | Official progression reference | Displayed price | Training effect | Unlock requirement |
|---|---|---|---|---|
Tiny Banana The official starting reference for the weight progression. | Begins with a tiny Banana Official Open source | Not yet observed Not yet observed No current-build price frame has been verified. | +1 Strength/s Observed Frame 01:40Visible in the Weights panel; the separate +100 text is not interpreted as a price. | Not yet observed Not yet observed No unlock requirement has been verified. |
Barbel A weight label and training rate read from the attributed gameplay frame. | Not yet observed Not yet observed Its full roster position has not been verified. | Not yet observed Not yet observed No current-build price frame has been verified. | +10 Strength/s Observed Frame 01:40 | Not yet observed Not yet observed No unlock requirement has been verified. |
Car A weight label and training rate read from the attributed gameplay frame. | Not yet observed Not yet observed Its full roster position has not been verified. | Not yet observed Not yet observed The frame includes a token amount, but its purchase context is not published here. | +100 Strength/s Observed Frame 02:00 | Not yet observed Not yet observed No unlock requirement has been verified. |
Tank A weight label and training rate read from the attributed gameplay frame. | Not yet observed Not yet observed Its full roster position has not been verified. | Not yet observed Not yet observed The frame includes multiple purchase indicators; the exact unlock price is not normalized. | +1K Strength/s Observed Frame 02:00 | Not yet observed Not yet observed No unlock requirement has been verified. |
Planets A late-scale carrying target named by the official description. | Progresses to carrying Planets Official Open source | Not yet observed Not yet observed No current-build price frame has been verified. | Not yet observed Not yet observed No gain-per-action value has been verified. | Not yet observed Not yet observed No unlock requirement has been verified. |
Black Holes A late-scale carrying target named by the official description. | Progresses to carrying Black Holes Official Open source | Not yet observed Not yet observed No current-build price frame has been verified. | +100M Strength/s Observed Frame 04:00 | Not yet observed Not yet observed No unlock requirement has been verified. |
White Hole A late-scale weight with a visible Strength/s label in attributed footage. | Not yet observed Not yet observed Its full roster position has not been verified. | Not yet observed Not yet observed No current-build price frame has been verified. | +1B Strength/s Observed Frame 04:00 | Not yet observed Not yet observed No unlock requirement has been verified. |
Snapshot checked 2026-08-19. “Not yet observed” is an evidence state, not a zero.
FAQ
No. Exact formulas, upgrade values, and area thresholds have not been verified. The sliders are self-ratings used to organize route advice, not in-game numbers.
A numeric target would imply evidence that is not available yet. It is more useful to state the limit clearly than to send players toward a fabricated requirement.
The live experience does not publish a full progression table. This tool leaves a field blank until it can be traced to an official source or a timestamped, exact-game gameplay frame.
Not yet. A best-buy recommendation needs current prices and measurable effects. Those values are not treated as known merely because another Roblox game or script page lists them.
A video value is eligible only after its Roblox experience link resolves to this game and a readable frame has a precise timestamp. A matching title alone is kept as a research lead, not a data source.